Insurance for Games Developers

We're one of the UK's only brokers that knows how games are developed and understands your key risks.

What you need to know about insurance for games developers

The games development sector is one of the most exciting and fastest growing sectors in the UK and the risks faced by games developers are unique.

We know that although game developer companies face similar exposures to traditional technology and software companies, such as software failures or glitches, server downtime and cyber threats, they also face added complexities relating to intellectual property and licensing, and confidentiality in respect to consumer data.

Get the right advice

Not many insurance brokers have the experience and expertise required to advise games developers on their insurance requirements.

With over a decade of working with games developers and software companies, we understand the complexities of the industry. We also recognise the importance of experience and continuity and work with you to understand the most critical risks to your business, from intellectual property, licensing, and publishing risks to confidentiality and consumer data.

We know you need tailored insurance cover and specialist advice. No two games development companies are the same, and no two games are the same (although similarities can lead to very expensive lawsuits).

Once we understand your business and the games you develop, we can begin to understand the most critical risks to your business.

The key risks

Intellectual property

Confidentiality

There have been a number of high-profile legal battles regarding intellectual property and most lawsuits relate to the ‘originality’ of the games developed. These lawsuits can involve ‘tactical litigation’ which aren’t just about winning or losing. Tactical litigation is about achieving a specific goal and in the case of games development, that goal is usually to distract or cause harm to competitors, especially if your game infringes a competitor’s market. Claims relating to game developers can be extremely costly.
The confidentiality risk has emerged in recent years as the way we purchase games has evolved. We used to buy games from shops, which didn’t involved a transfer of personal data, but today most games are not only interactive with other users, they can include in-play purchases and can be very personal to your requirements. You need to be careful about how you manage, hold and process personal data because failure to do so properly can lead to ‘breach of confidentiality’ allegations.

Frequently Asked Questions

We know you’ll have questions about your insurance. If you don’t find the answers you need in our FAQs, call our dedicated team of expert advisers.

Games Developers

You need cover because clients rely on your software and services more than ever, and the UK is becoming more litigious.

Our insurance products safeguard your business if things go wrong. It provides legal protection and also compensation to your clients if you are liable for any errors or downtime.

The right insurance protects you and your business.

  • Professional indemnity insurance – This is crucial. It covers you for allegations of mistakes and negligence. It provides compensation to your client (or a third-party) in circumstances where you are liable due to professional negligence, and usually covers associated defence or legal costs.
  • Cyber insurance – This mustn’t be underestimated. Even the largest companies can be hacked. You know IT security better than most but it only takes a small oversight for your systems to be compromised. We provide specialist support and our insurance will get your business back on its feet quickly if the worst happens.
  • Public and product liability – This covers physical injury and damage and can be added to packages at a low cost.
  • Employers’ liability – This will protect you from legal costs should an employee sustain a bodily injury in the course of their employment. If you have any employees it is compulsory in the UK to have employers’ liability and it can be added to packages at a low cost.
  • Computers, laptops and office equipment – We advise insuring your IT equipment from theft and destruction and can offer cover for portable IT on a worldwide basis.
  • Directors’ and officers’ insurance – This covers claims against directors or senior managers made in a personal capacity and is especially relevant if you have external investors who could hold company directors liable for failures or missed targets.

This depends on how your business is set up.

Contract games development
Studios developing games for third parties on contract typically see claims relating to:

  • Breach of contract – Failure to meet project milestones and deadlines, often related to what is known as ‘project creep’, where clients gradually move project requirements or complicate the project, making it difficult for the developer to meet the initial deadlines.
  • Intellectual property (IP) and copyright – Confusion between the client and developer as to who is responsible for IP or copyright clearances resulting in missed licences.
  • Traditional negligence – Allegations the game fails to meet the required and expected standards.

In-house games development and publishing
For anyone publishing in-house, the main risk is always IP and copyright relating to failure to seek appropriate licences on artwork, branding, musical compositions and other graphic material.

The more serious IP claims stem from competitors, often larger companies, making allegations your game is a replica of their title, sometimes with the intention of stifling competition and preventing smaller studios from gaining a foothold in the market.

  • If you have American or Canadian clients or contracts, they will probably be excluded and some insurers will restrict cover to UK claims only. However, policies can be extended to include USA and Canada protection for an additional premium.
  • Most insurers will avoid liability for in-game purchases and loot box game mechanisms because there tends to be a high propensity for consumers to complain or request refunds (particularly if an in-game purchase was made by a minor). Instead, insurers tend to expect companies to resolve these low-value disputes themselves.
  • Most policies will exclude any claims related to patents. In the software sector, you may not need it, but we can explore additional coverage if you need do. Deliberate acts, dishonest or fraudulent acts are usually excluded unless committed by an employee without the knowledge of senior management.

We cover:

  • Developers self-publishing games for commercial release.
  • Contract games development.
  • Games released on any mainstream platform, including but not limited to PC, Xbox and Sony PlayStation.
  • Games released on mobile only, via Google Play and Apple App Store.

Professional indemnity covers you for allegations of mistakes and negligence.

It provides compensation to your client (or a third-party) in circumstances where you are liable due to professional negligence, and usually covers associated defence or legal costs.

You’ll need a specialist technology product that covers you for things like breaches of infringement of intellectual property rights including copyright infringement, or any misappropriation of musical compositions, graphic material, or artwork.

We advise you have professional indemnity. This covers you for allegations of mistakes and provides compensation where you are liable due to professional negligence.

It usually covers associated defence or legal costs too which is vital when you are working with companies bigger, and more able to litigate, than yours. It will cover you for claims from clients and third parties.

All our quotes are personalised, and the premium is typically linked to the size of the business and your precise business activities. We find that in most cases, our policies are incredibly competitive.

elements that can be included in your Games Developers insurance package

Professional indemnity games developers

Professional indemnity covers you for allegations of mistakes and errors. In games development, the risk you face will depend on your model, for instance whether you self publish titles or develop games for third party publishers on a contract basis, or a mixture of both.

If you self publish, the biggest risk is intellectual property (IP). When a competitor alleges your title is a copy or similar to theirs, it’s often described as tactical litigation because they are trying to force something or someone out of the market. Data risks are also significant if you are collecting personal data as part of the gaming experience.

If you publish on a contract basis, while the IP risk still looms large, the biggest risk will be contractual, for instance if you fail to develop a game to the standard required or fail to hit key milestones.

These risks will only be covered by a specialist technology product. Some insurers provide negligence-only policies, which will often exclude the key risks games developers face.

Professional Indemnity
Cyber Insurance

Cyber insurance for games developers

Cyber insurance will cover costs associated with a cyber-attack. These can include legal fees, IT forensic costs, IT rebuild or restoration costs, costs associated with notifying data subjects and lost revenue during downtime.

Office insurance for games developers

Office insurance is usually a combined policy, covering your business property in the office, laptops and employers and liability insurance.

It can also be extended to include business interruption which covers the loss of income and/or additional costs while your business is out of action.

Office Insurance
Directors & Officers Insurance

Directors’ and officers’ insurance for games developers

Directors’ and officers’ insurance provides defence costs and monetary settlements in cases of claims made against company directors and senior managers. Complainants can include shareholders, regulators, or other third party stakeholders.

Directors’ and officers’ insurance usually excludes claims from clients related to advice provided by the business. Instead, this typically falls under the professional indemnity insurance module.